Shield Reva wants to build shields, and that's really it. The quintessential tank of One Step From Eden. Her base mana regen is also pretty low, forcing you to rely on unreliable Flame damage to stay afloat in a fight. All her starting cards are easy to find in the wild, Citrines are common artifacts and her weapon is prohibitively expensive and not very good. The issue is, she has very little synergy with the deck she wants to build. Her kit comes with a bunch of decent fire spells and a Citrine which increases mana regeneration when an enemy takes Flame damage. Her gimmick is a bit easier to manage, however, so she's a smidge more universal. Pyro Terra suffers much the same as Break Terra - too much focus on a mediocre idea. Break Terra can work, and she can be powerful, she just starts slowly and the payoff isn't really worth it. Topping it all off is an odd list of starting spells that, like with everything else, is inconsistent or bad. Due to how the Break system works, it's rather inconsistent in execution, and in the early game, it's pretty hard to setup up effectively. She is all about breaking tiles with her weapon and her artifact combo into it. I put some screencaps of what the attack pattern looks like, but it’s best to just watch a video of it (and the whole fight) to get a better idea of things.Break Terra suffers from a myriad of things that make her awkward to play and generally pretty underwhelming. If you use this spell on the Shopkeeper as she sets up her “ice column” attack, the resulting explosion will do around 4,500-6,000 damage to her, effectively one-shotting her earlier tiers. If you want this to be as painless as possible (as in you just want to unlock her and don’t care about anything else), either focus Glimmer and look for Soul Link, or unlock Reva (Beat) who starts with this spell by default: Note that every character includes the Shopkeeper, so if you haven’t gotten the Eat the Rich achievement (and don’t think you’ll be able to), you can still unlock her by beating her Tier 1 version. I would recommend the Gate, as you can get spells that hit multiple tiles and deal massive amounts of damage without worrying about missing, although some people may also have an easier time with Terrable (or even Serif). Tips: You can complete any of the routes (Pacifist/Neutral/Genocide) to count as beating the game, so go for whatever boss you have the easiest time with. Note that if you use Blood Shield, you are probably going to die after you deactivate it unless you can finish the battle within the next two seconds or have Detox.ĭescription: Beat the game with every character Here are some spells that will get you this achievement by themselves, AFKing recommended (spells or artifacts that grant large amounts of shield will not be mentioned as they cannot get you to 9,999 shield by themselves, but they can shave off a little bit of time): Note that you need to be in an active battle to gain shield, so your best option would be to find a distress area with a turret/turrets and camp in a corner. While you could do this with Reva (Shield) on the first battle, and just move around with her Eschaton artifact 9900 times or so (you get a little bit of leeway with Shield Catch and Shield Beam…), there are some marginally better alternatives. Tips: There are a multitude of ways to achieve this (some more…boring than others), but remember that you lose 40% of your shield after every shuffle (unless you have the Duct Tape artifact, which reduces the shield loss to 25%). If you don’t want to attempt to min-max your upgraders, Genocide looping is also an option to continue amassing resources.Look for pre-upgraded spells you will unoccasionally find spells from battle rewards that already have two (or three!) upgrades on them, greatly cutting down on the amount of upgraders you need to provide yourself.Execute any bosses you are comfortable with doing so, as they have a chance of providing an upgrader.Just be aware of any pacts that may end your run if you don’t have all the upgraders you need yet Pay attention to Shopkeeper pacts, as they may provide you with an upgrader.However, there are ways to make this doable with any character: If you tried to get this by upgrading a card from scratch using nothing but shop-purchased upgraders, it would cost you 1,050 money, in which Shiso (Execute) and Shopkeeper would be your best options, as they can generate additional money each battle with careful play. Therefore, if you wanted to upgrade a spell four times from scratch, it would cost 1+2+3+4 = 10 upgrades. Tips: Remember that for every upgrade a spell has, it will cost an additional upgrade on top of the previous. Description: Upgrade the same spell 4 timesĮasiest Character to Achieve: Shiso (Execute)/Shopkeeper
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